Dec 25, 2007, 08:49 PM // 20:49
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#1
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Krytan Explorer
Join Date: Jul 2006
Location: Vancouver BC
Guild: Sorrow Masters
Profession: E/
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Bar compressed too far?
This is for HA, I have a prot monk and a MB ele with WoW and wielder's boon. Is this bar compressed too much?
Monk/Mesmer
Level: 20
Divine Favor: 10 (9+1)
Healing Prayers: 14 (12+2)
Protection Prayers: 9 (8+1)
Inspiration Magic: 5
- Orison of Healing (Healing Prayers)
Heal target ally for 67 Health.
Energy:5 Cast:1 Recharge:2
- Dwayna's Kiss (Healing Prayers)
Heal target other ally for 57 Health and an additional 33 Health for each Enchantment or Hex on that ally.
Energy:5 Cast:1 Recharge:3
- Jamei's Gaze (Healing Prayers)
Heal target other ally for 170 Health.
Energy:10 Cast:0.75 Recharge:3
- Cure Hex (Healing Prayers)
Remove one Hex from target ally. If a Hex was removed, that ally is healed for 114 Health
Energy:5 Cast:1 Recharge:12
- Heal Party (Healing Prayers)
Heal entire party for 86 Health.
Energy:15 Cast:2 Recharge:2
- Healer's Boon [Elite] (Divine Favor)
For 40 seconds your Healing Prayers Spells cast 50% faster and heal for 50% more Health.
Energy:5 Cast:0.25 Recharge:10
- Protective Spirit (Protection Prayers)
For 16 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.
Energy:10 Cast:0.25 Recharge:5
- Channeling (Inspiration Magic)
For 24 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area.
Energy:5 Cast:1 Recharge:15
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Dec 25, 2007, 09:57 PM // 21:57
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#2
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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I still like infuse health alot.
But looks fine to me
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Dec 25, 2007, 11:16 PM // 23:16
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#3
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Krytan Explorer
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Take Auspicious Incarnation over Jamei for additional energy menagement, and put some more into inspiration. Btw that PS isn't really neccessary.
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Dec 25, 2007, 11:42 PM // 23:42
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#4
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I saw someone from Treacherous Empire run something like that in HA although they used signet of rejevanation(sp) anyway looks good.This was a few weeks ago yes TE is still around.
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Dec 25, 2007, 11:55 PM // 23:55
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#5
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Jungle Guide
Join Date: Oct 2006
Location: Under a bridge
Guild: Team Quitter [QQ]
Profession: Mo/
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It's not the real Te. It's a bunch of HA scrubs who bought Te.
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Dec 26, 2007, 12:07 AM // 00:07
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#6
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Jungle Guide
Join Date: Jan 2007
Guild: The Elite Lords of Chaos [LoC]
Profession: R/
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Quote:
Originally Posted by ibreaktoilets
It's not the real Te. It's a bunch of HA scrubs who bought Te.
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Really? I didn't know that.
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Dec 26, 2007, 01:24 AM // 01:24
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#7
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by ibreaktoilets
It's not the real Te. It's a bunch of HA scrubs who bought Te.
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Does it have the same leader?
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Dec 26, 2007, 01:28 AM // 01:28
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#8
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Wilds Pathfinder
Join Date: Feb 2007
Location: London, England
Profession: Mo/
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or its Treacherous Ernpire
anyways heres my input: drop PS for auspicious. change attributes accordingly. gg you have a good HB bar. one thing i wonder about though is how the RC removes from himself. i pray to god he's got an offmonk draw or hes F'd in the A.
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Dec 26, 2007, 01:30 AM // 01:30
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#9
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by Sir Pandra Pierva
I still like infuse health alot.
But looks fine to me
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Infuse health is a pile of shit in HB bar. You are bad.
And channeling is stupid imo.
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Dec 26, 2007, 01:31 AM // 01:31
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#10
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by LifesRestorer
or its Treacherous Ernpire
anyways heres my input: drop PS for auspicious. change attributes accordingly. gg you have a good HB bar. one thing i wonder about though is how the RC removes from himself. i pray to god he's got an offmonk draw or hes F'd in the A.
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Nah, same guild. The guild just got ninjaed by HA scrubs.
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Dec 26, 2007, 04:14 AM // 04:14
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#11
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Desert Nomad
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Since you don't have condition removal I would take [skill]words of comfort[/skill] over orison of healing. slightly less initial healing but if they have a condition on them a very nice boost to your heals.
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Dec 26, 2007, 04:59 AM // 04:59
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#12
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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the first 3 skills do the same thing. lose two of them. get a condition removal and rof
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Dec 26, 2007, 05:08 AM // 05:08
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#13
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Jungle Guide
Join Date: Feb 2007
Location: wisconsin
Guild: Spiders Lair Kurz [SpL]
Profession: W/A
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Quote:
Originally Posted by holymasamune
Infuse health is a pile of shit in HB bar. You are bad.
And channeling is stupid imo.
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Who said this was a HB bar? Last I read he said "HA"
0_o
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Dec 26, 2007, 06:35 AM // 06:35
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#14
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by Teh [prefession]-zorz
Who said this was a HB bar? Last I read he said "HA"
0_o
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Quote:
Originally Posted by Hyprodimus Prime
This is for HA, I have a prot monk and a MB ele with WoW and wielder's boon. Is this bar compressed too much?
Monk/Mesmer
Level: 20
Divine Favor: 10 (9+1)
Healing Prayers: 14 (12+2)
Protection Prayers: 9 (8+1)
Inspiration Magic: 5
- Orison of Healing (Healing Prayers)
Heal target ally for 67 Health.
Energy:5 Cast:1 Recharge:2
- Dwayna's Kiss (Healing Prayers)
Heal target other ally for 57 Health and an additional 33 Health for each Enchantment or Hex on that ally.
Energy:5 Cast:1 Recharge:3
- Jamei's Gaze (Healing Prayers)
Heal target other ally for 170 Health.
Energy:10 Cast:0.75 Recharge:3
- Cure Hex (Healing Prayers)
Remove one Hex from target ally. If a Hex was removed, that ally is healed for 114 Health
Energy:5 Cast:1 Recharge:12
- Heal Party (Healing Prayers)
Heal entire party for 86 Health.
Energy:15 Cast:2 Recharge:2
- Healer's Boon [Elite] (Divine Favor)
For 40 seconds your Healing Prayers Spells cast 50% faster and heal for 50% more Health.
Energy:5 Cast:0.25 Recharge:10
- Protective Spirit (Protection Prayers)
For 16 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.
Energy:10 Cast:0.25 Recharge:5
- Channeling (Inspiration Magic)
For 24 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area.
Energy:5 Cast:1 Recharge:15
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Bolded for emphasis.
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Dec 26, 2007, 12:33 PM // 12:33
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#15
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ǝuoʞoɯ
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Quote:
Originally Posted by Teh [prefession]-zorz
Who said this was a HB bar? Last I read he said "HA"
0_o
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HB = Healer's Boon
can't expect more from hero battle scrubs, now can we.
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
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Dec 26, 2007, 01:27 PM // 13:27
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#16
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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That bar is far more efficient with glyph than with channeling.
Quote:
Originally Posted by LifesRestorer
anyways heres my input: drop PS for auspicious. change attributes accordingly. gg you have a good HB bar.
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This is worse than channeling tanking....
Last edited by Yichi; Dec 26, 2007 at 01:31 PM // 13:31..
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Dec 26, 2007, 02:54 PM // 14:54
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#17
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by Mokone
HB = Healer's Boon
can't expect more from hero battle scrubs, now can we.
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Yourself included?
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Dec 26, 2007, 11:15 PM // 23:15
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#18
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Krytan Explorer
Join Date: Jul 2006
Location: Vancouver BC
Guild: Sorrow Masters
Profession: E/
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What do you think of this one?
Monk/Elementalist
Level: 20
Divine Favor: 9 (8+1)
Healing Prayers: 14 (12+2)
Protection Prayers: 11 (10+1)
Reversal of Fortune (Protection Prayers)
For 8 seconds, the next time target ally would take damage, that ally gains that amount of Health instead, maximum 63.
Energy:5 Cast:0.25 Recharge:2
Dwayna's Kiss (Healing Prayers)
Heal target other ally for 57 Health and an additional 33 Health for each Enchantment or Hex on that ally.
Energy:5 Cast:1 Recharge:3
Jamei's Gaze (Healing Prayers)
Heal target other ally for 170 Health.
Duplicate: Heal Other, Prophecies.
Energy:10 Cast:0.75 Recharge:3
Cure Hex (Healing Prayers)
Remove one Hex from target ally. If a Hex was removed, that ally is healed for 114 Health
Energy:5 Cast:1 Recharge:12
Heal Party (Healing Prayers)
Heal entire party for 86 Health.
Energy:15 Cast:2 Recharge:2
Healer's Boon [Elite] (Divine Favor)
For 37 seconds your Healing Prayers Spells cast 50% faster and heal for 50% more Health.
Energy:5 Cast:0.25 Recharge:10
Protective Spirit (Protection Prayers)
For 18 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.
Energy:10 Cast:0.25 Recharge:5
Glyph of Lesser Energy (Energy Storage)
For 15 seconds, your next 2 Spells costs 10..16 less Energy to cast.
Energy:5 Cast:1 Recharge:30
And can I get more advice on chanelling? I like it myself, in my team I have a Mind blaster with WoW so I feel safer. Glyph is nice if you are under pressure though. As for conditions, I have a Draw Conditions on another member.
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Dec 27, 2007, 01:37 AM // 01:37
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#19
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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better, still dosnt have a condition removal though
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Dec 27, 2007, 01:48 AM // 01:48
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#20
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I thought in HA you are suppose use Channeling GoLE is more for say GvG.
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